Batman! Batman? Batman. This should have been a slam dunk with the Batman license, especially given that even systems with minuscule power like the Nintendo GameBoy had stellar entries around the same time, but the PC Engine take on Batman is a linear maze game where you pick up items, stun enemies with a Batarang, then knock them out. It’s… decent. It’s not a slam dunk. It’s really quite BORING compared to the other Batman games that appeared on systems like NES and Sega Genesis, which may explain why Sunsoft never ported it to TurboGrafx-16 in the U.S.
On the other hand given the lack of Japanese text in the game, it would have been EASY to port, so maybe there were licensing restrictions? Or maybe they just knew the game was a dud and wouldn’t sell in the North American region so they didn’t even bother. Subscribe to Mistah MegaManFan for new editions of The PC Engine Files every Tuesday at 8 PM ET. Your likes, shares and comments are appreciated. Thanks for watching!